Dominion Multi-Game Picker - Game Display

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Cards sorted by

Base: Adventurer, Bureaucrat, Festival, Gardens, Laboratory, Market, Moat, Spy, Witch, Woodcutter.

Adventurer Bureaucrat Festival Gardens Laboratory Market Moat Spy Witch Woodcutter

Name Expansion Type Cost Text
Adventurer Base Action 6 Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.
Bureaucrat Base Action - Attack 4 Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards).
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Laboratory Base Action 5 +2 Cards
+1 Action
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Spy Base Action - Attack 4 +1 Card
+1 Action

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.
Woodcutter Base Action 3 +1 Buy
+2 Coins
Base: Cellar, Chapel, Merchant, Militia, Mine, Moneylender, Poacher, Smithy, Vassal, Village.

Cellar Chapel Merchant Militia Mine Moneylender Poacher Smithy Vassal Village

Name Expansion Type Cost Text
Cellar Base Action 2 +1 Action
Discard any number of cards, then draw that many.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Smithy Base Action 4 +3 Cards
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Village Base Action 3 +1 Card
+2 Actions