Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Bandit, Cellar, Gardens, Harbinger, Laboratory, Library, Merchant, Militia, Remodel, Smithy

Bandit Cellar Gardens Harbinger Laboratory Library Merchant Militia Remodel Smithy

Name Expansion Type Cost Text
Bandit Base Action - Attack 5 Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest.
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Harbinger Base Action 3 +1 Card
+1 Action
Look through your discard pile. You may put a card from it onto your deck.
Laboratory Base Action 5 +2 Cards
+1 Action
Library Base Action 5 Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards.
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Smithy Base Action 4 +3 Cards
Base: Council Room, Festival, Market, Mine, Poacher, Sentry, Throne Room, Village, Witch, Workshop

Council Room Festival Market Mine Poacher Sentry Throne Room Village Witch Workshop

Name Expansion Type Cost Text
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Sentry Base Action 5 +1 Card
+1 Action
Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Throne Room Base Action 4 You may play an Action card from your hand twice.
Village Base Action 3 +1 Card
+2 Actions
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.
Workshop Base Action 3 Gain a card costing up to 4 Coins.