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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Bandit Replace Cellar Replace Council Room Replace Gardens Replace Library Replace Militia Replace Mine Replace Moneylender Replace Remodel Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bandit Exclude Cellar Exclude Council Room Exclude Gardens Exclude Library Exclude Militia Exclude Mine Exclude Moneylender Exclude Remodel Exclude Witch
Name | Expansion | Type | Cost | Text |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Replace Chapel Replace Festival Replace Harbinger Replace Market Replace Moat Replace Poacher Replace Sentry Replace Smithy Replace Throne Room Replace Village
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Chapel Exclude Festival Exclude Harbinger Exclude Market Exclude Moat Exclude Poacher Exclude Sentry Exclude Smithy Exclude Throne Room Exclude Village