Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Bandit, Cellar, Harbinger, Laboratory, Market, Militia, Moneylender, Remodel, Vassal, Witch

Bandit Cellar Harbinger Laboratory Market Militia Moneylender Remodel Vassal Witch

Name Expansion Type Cost Text
Bandit Base Action - Attack 5 Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest.
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Harbinger Base Action 3 +1 Card
+1 Action
Look through your discard pile. You may put a card from it onto your deck.
Laboratory Base Action 5 +2 Cards
+1 Action
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.
Base: Artisan, Council Room, Festival, Merchant, Moat, Sentry, Smithy, Throne Room, Village, Workshop

Artisan Council Room Festival Merchant Moat Sentry Smithy Throne Room Village Workshop

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Sentry Base Action 5 +1 Card
+1 Action
Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Smithy Base Action 4 +3 Cards
Throne Room Base Action 4 You may play an Action card from your hand twice.
Village Base Action 3 +1 Card
+2 Actions
Workshop Base Action 3 Gain a card costing up to 4 Coins.