Generate More Games Set Preferences Add One Game
Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Smithy | Base | Action | 4 | +3 Cards |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Bandit Replace Cellar Replace Chapel Replace Harbinger Replace Laboratory Replace Market Replace Moneylender Replace Remodel Replace Smithy Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bandit Exclude Cellar Exclude Chapel Exclude Harbinger Exclude Laboratory Exclude Market Exclude Moneylender Exclude Remodel Exclude Smithy Exclude Witch