Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Artisan, Cellar, Chapel, Festival, Gardens, Laboratory, Moneylender, Remodel, Throne Room, Vassal

Artisan Cellar Chapel Festival Gardens Laboratory Moneylender Remodel Throne Room Vassal

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Laboratory Base Action 5 +2 Cards
+1 Action
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Throne Room Base Action 4 You may play an Action card from your hand twice.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Base: Council Room, Market, Merchant, Militia, Mine, Moat, Poacher, Smithy, Village, Witch

Council Room Market Merchant Militia Mine Moat Poacher Smithy Village Witch

Name Expansion Type Cost Text
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Smithy Base Action 4 +3 Cards
Village Base Action 3 +1 Card
+2 Actions
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.