Dominion Multi-Game Picker - Game Display

Generate More Games Set Preferences Add One Game

Cards sorted by   Errata effects

Base: Artisan, Cellar, Chapel, Harbinger, Laboratory, Mine, Poacher, Remodel, Vassal, Workshop

Artisan Cellar Chapel Harbinger Laboratory Mine Poacher Remodel Vassal Workshop

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Harbinger Base Action 3 +1 Card
+1 Action
Look through your discard pile. You may put a card from it onto your deck.
Laboratory Base Action 5 +2 Cards
+1 Action
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Workshop Base Action 3 Gain a card costing up to 4 Coins.
Base: Council Room, Library, Market, Merchant, Militia, Moneylender, Smithy, Throne Room, Village, Witch

Council Room Library Market Merchant Militia Moneylender Smithy Throne Room Village Witch

Name Expansion Type Cost Text
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Library Base Action 5 Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards.
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Smithy Base Action 4 +3 Cards
Throne Room Base Action 4 You may play an Action card from your hand twice.
Village Base Action 3 +1 Card
+2 Actions
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.