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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Merchant | Base | Action | 3 | +1 Card +1 Action The first time you play a Silver this turn, +1 Coin. |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Replace Cellar Replace Chapel Replace Festival Replace Laboratory Replace Library Replace Merchant Replace Militia Replace Moat Replace Remodel Replace Village
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Cellar Exclude Chapel Exclude Festival Exclude Laboratory Exclude Library Exclude Merchant Exclude Militia Exclude Moat Exclude Remodel Exclude Village
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Artisan Replace Bureaucrat Replace Council Room Replace Market Replace Mine Replace Moneylender Replace Sentry Replace Smithy Replace Throne Room Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bureaucrat Exclude Council Room Exclude Market Exclude Mine Exclude Moneylender Exclude Sentry Exclude Smithy Exclude Throne Room Exclude Workshop