Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Artisan, Bandit, Bureaucrat, Cellar, Chapel, Harbinger, Laboratory, Militia, Moat, Moneylender

Artisan Bandit Bureaucrat Cellar Chapel Harbinger Laboratory Militia Moat Moneylender

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Bandit Base Action - Attack 5 Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest.
Bureaucrat Base Action - Attack 4 Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards).
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Harbinger Base Action 3 +1 Card
+1 Action
Look through your discard pile. You may put a card from it onto your deck.
Laboratory Base Action 5 +2 Cards
+1 Action
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Base: Council Room, Festival, Gardens, Mine, Poacher, Remodel, Sentry, Vassal, Village, Workshop

Council Room Festival Gardens Mine Poacher Remodel Sentry Vassal Village Workshop

Name Expansion Type Cost Text
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Sentry Base Action 5 +1 Card
+1 Action
Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Village Base Action 3 +1 Card
+2 Actions
Workshop Base Action 3 Gain a card costing up to 4 Coins.