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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Vassal | Base | Action | 3 | +2 Coins Discard the top card of your deck. If it's an Action card, you may play it. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Replace Cellar Replace Chapel Replace Gardens Replace Harbinger Replace Market Replace Militia Replace Mine Replace Sentry Replace Vassal Replace Village
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Cellar Exclude Chapel Exclude Gardens Exclude Harbinger Exclude Market Exclude Militia Exclude Mine Exclude Sentry Exclude Vassal Exclude Village
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Artisan Replace Bandit Replace Festival Replace Library Replace Moat Replace Moneylender Replace Poacher Replace Smithy Replace Throne Room Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bandit Exclude Festival Exclude Library Exclude Moat Exclude Moneylender Exclude Poacher Exclude Smithy Exclude Throne Room Exclude Witch