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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Replace Bandit Replace Cellar Replace Chapel Replace Laboratory Replace Library Replace Moat Replace Moneylender Replace Smithy Replace Throne Room Replace Village
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
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