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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Smithy | Base | Action | 4 | +3 Cards |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Bureaucrat Replace Cellar Replace Chapel Replace Harbinger Replace Laboratory Replace Library Replace Militia Replace Remodel Replace Smithy Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
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