Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Bureaucrat, Cellar, Chapel, Gardens, Laboratory, Library, Market, Militia, Moneylender, Remodel

Bureaucrat Cellar Chapel Gardens Laboratory Library Market Militia Moneylender Remodel

Name Expansion Type Cost Text
Bureaucrat Base Action - Attack 4 Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards).
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Laboratory Base Action 5 +2 Cards
+1 Action
Library Base Action 5 Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards.
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Base: Bandit, Council Room, Merchant, Mine, Moat, Sentry, Throne Room, Vassal, Village, Workshop

Bandit Council Room Merchant Mine Moat Sentry Throne Room Vassal Village Workshop

Name Expansion Type Cost Text
Bandit Base Action - Attack 5 Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest.
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Sentry Base Action 5 +1 Card
+1 Action
Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Throne Room Base Action 4 You may play an Action card from your hand twice.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Village Base Action 3 +1 Card
+2 Actions
Workshop Base Action 3 Gain a card costing up to 4 Coins.