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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Replace Bureaucrat Replace Cellar Replace Chapel Replace Festival Replace Harbinger Replace Laboratory Replace Militia Replace Moneylender Replace Poacher Replace Remodel
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bureaucrat Exclude Cellar Exclude Chapel Exclude Festival Exclude Harbinger Exclude Laboratory Exclude Militia Exclude Moneylender Exclude Poacher Exclude Remodel
Name | Expansion | Type | Cost | Text |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Merchant | Base | Action | 3 | +1 Card +1 Action The first time you play a Silver this turn, +1 Coin. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Smithy | Base | Action | 4 | +3 Cards |
Vassal | Base | Action | 3 | +2 Coins Discard the top card of your deck. If it's an Action card, you may play it. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Council Room Replace Library Replace Merchant Replace Mine Replace Moat Replace Smithy Replace Vassal Replace Village Replace Witch Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Council Room Exclude Library Exclude Merchant Exclude Mine Exclude Moat Exclude Smithy Exclude Vassal Exclude Village Exclude Witch Exclude Workshop