Dominion Multi-Game Picker - Game Display

Generate More Games Set Preferences Add One Game

Cards sorted by   Errata effects

Base: Bandit, Bureaucrat, Cellar, Chapel, Gardens, Laboratory, Market, Militia, Poacher, Vassal

Bandit Bureaucrat Cellar Chapel Gardens Laboratory Market Militia Poacher Vassal

Name Expansion Type Cost Text
Bandit Base Action - Attack 5 Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest.
Bureaucrat Base Action - Attack 4 Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards).
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Laboratory Base Action 5 +2 Cards
+1 Action
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.