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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Bureaucrat Replace Cellar Replace Chapel Replace Council Room Replace Gardens Replace Library Replace Moneylender Replace Poacher Replace Remodel Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bureaucrat Exclude Cellar Exclude Chapel Exclude Council Room Exclude Gardens Exclude Library Exclude Moneylender Exclude Poacher Exclude Remodel Exclude Witch
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Merchant | Base | Action | 3 | +1 Card +1 Action The first time you play a Silver this turn, +1 Coin. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Vassal | Base | Action | 3 | +2 Coins Discard the top card of your deck. If it's an Action card, you may play it. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Artisan Replace Festival Replace Laboratory Replace Market Replace Merchant Replace Mine Replace Sentry Replace Smithy Replace Vassal Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Festival Exclude Laboratory Exclude Market Exclude Merchant Exclude Mine Exclude Sentry Exclude Smithy Exclude Vassal Exclude Workshop