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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Vassal | Base | Action | 3 | +2 Coins Discard the top card of your deck. If it's an Action card, you may play it. |
Replace Artisan Replace Bandit Replace Bureaucrat Replace Cellar Replace Chapel Replace Gardens Replace Harbinger Replace Laboratory Replace Moneylender Replace Vassal
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bandit Exclude Bureaucrat Exclude Cellar Exclude Chapel Exclude Gardens Exclude Harbinger Exclude Laboratory Exclude Moneylender Exclude Vassal
Name | Expansion | Type | Cost | Text |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Festival Replace Library Replace Market Replace Militia Replace Poacher Replace Sentry Replace Smithy Replace Throne Room Replace Witch Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Festival Exclude Library Exclude Market Exclude Militia Exclude Poacher Exclude Sentry Exclude Smithy Exclude Throne Room Exclude Witch Exclude Workshop