Dominion Multi-Game Picker - Game Display

Generate More Games Set Preferences Add One Game

Cards sorted by   Errata effects

Base: Bandit, Harbinger, Library, Merchant, Militia, Moat, Moneylender, Poacher, Remodel, Vassal

Bandit Harbinger Library Merchant Militia Moat Moneylender Poacher Remodel Vassal

Name Expansion Type Cost Text
Bandit Base Action - Attack 5 Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest.
Harbinger Base Action 3 +1 Card
+1 Action
Look through your discard pile. You may put a card from it onto your deck.
Library Base Action 5 Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards.
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Base: Artisan, Council Room, Festival, Market, Sentry, Smithy, Throne Room, Village, Witch, Workshop

Artisan Council Room Festival Market Sentry Smithy Throne Room Village Witch Workshop

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Sentry Base Action 5 +1 Card
+1 Action
Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Smithy Base Action 4 +3 Cards
Throne Room Base Action 4 You may play an Action card from your hand twice.
Village Base Action 3 +1 Card
+2 Actions
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.
Workshop Base Action 3 Gain a card costing up to 4 Coins.