Dominion Multi-Game Picker - Game Display

Generate More Games Set Preferences Add One Game

Cards sorted by   Errata effects

Base: Council Room, Festival, Gardens, Laboratory, Library, Moat, Moneylender, Poacher, Village, Workshop

Council Room Festival Gardens Laboratory Library Moat Moneylender Poacher Village Workshop

Name Expansion Type Cost Text
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Laboratory Base Action 5 +2 Cards
+1 Action
Library Base Action 5 Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Village Base Action 3 +1 Card
+2 Actions
Workshop Base Action 3 Gain a card costing up to 4 Coins.
Base: Artisan, Chapel, Harbinger, Merchant, Mine, Remodel, Smithy, Throne Room, Vassal, Witch

Artisan Chapel Harbinger Merchant Mine Remodel Smithy Throne Room Vassal Witch

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Harbinger Base Action 3 +1 Card
+1 Action
Look through your discard pile. You may put a card from it onto your deck.
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Smithy Base Action 4 +3 Cards
Throne Room Base Action 4 You may play an Action card from your hand twice.
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.