Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Cellar, Council Room, Gardens, Merchant, Mine, Moat, Moneylender, Sentry, Throne Room, Workshop

Cellar Council Room Gardens Merchant Mine Moat Moneylender Sentry Throne Room Workshop

Name Expansion Type Cost Text
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Sentry Base Action 5 +1 Card
+1 Action
Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Throne Room Base Action 4 You may play an Action card from your hand twice.
Workshop Base Action 3 Gain a card costing up to 4 Coins.