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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Replace Bureaucrat Replace Cellar Replace Gardens Replace Laboratory Replace Militia Replace Moat Replace Moneylender Replace Remodel Replace Throne Room Replace Village
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bureaucrat Exclude Cellar Exclude Gardens Exclude Laboratory Exclude Militia Exclude Moat Exclude Moneylender Exclude Remodel Exclude Throne Room Exclude Village
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Merchant | Base | Action | 3 | +1 Card +1 Action The first time you play a Silver this turn, +1 Coin. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Smithy | Base | Action | 4 | +3 Cards |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Artisan Replace Chapel Replace Festival Replace Harbinger Replace Market Replace Merchant Replace Poacher Replace Smithy Replace Witch Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Chapel Exclude Festival Exclude Harbinger Exclude Market Exclude Merchant Exclude Poacher Exclude Smithy Exclude Witch Exclude Workshop