Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Cellar, Council Room, Festival, Gardens, Merchant, Militia, Mine, Moneylender, Throne Room, Village

Cellar Council Room Festival Gardens Merchant Militia Mine Moneylender Throne Room Village

Name Expansion Type Cost Text
Cellar Base Action 2 +1 Action
Discard any number of cards. +1 Card per card discarded.
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Mine Base Action 5 You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Throne Room Base Action 4 You may play an Action card from your hand twice.
Village Base Action 3 +1 Card
+2 Actions
Base: Artisan, Bandit, Chapel, Market, Poacher, Remodel, Sentry, Smithy, Vassal, Witch

Artisan Bandit Chapel Market Poacher Remodel Sentry Smithy Vassal Witch

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Bandit Base Action - Attack 5 Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest.
Chapel Base Action 2 Trash up to 4 cards from your hand.
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Sentry Base Action 5 +1 Card
+1 Action
Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order.
Smithy Base Action 4 +3 Cards
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Witch Base Action - Attack 5 +2 Cards
Each other player gains a Curse.