Generate More Games Set Preferences Add One Game
Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Bureaucrat Replace Cellar Replace Festival Replace Laboratory Replace Moneylender Replace Poacher Replace Remodel Replace Sentry Replace Village Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bureaucrat Exclude Cellar Exclude Festival Exclude Laboratory Exclude Moneylender Exclude Poacher Exclude Remodel Exclude Sentry Exclude Village Exclude Workshop
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Merchant | Base | Action | 3 | +1 Card +1 Action The first time you play a Silver this turn, +1 Coin. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Smithy | Base | Action | 4 | +3 Cards |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Artisan Replace Bandit Replace Council Room Replace Library Replace Market Replace Merchant Replace Mine Replace Moat Replace Smithy Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bandit Exclude Council Room Exclude Library Exclude Market Exclude Merchant Exclude Mine Exclude Moat Exclude Smithy Exclude Witch