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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Artisan Replace Bandit Replace Bureaucrat Replace Cellar Replace Festival Replace Gardens Replace Laboratory Replace Mine Replace Moneylender Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bandit Exclude Bureaucrat Exclude Cellar Exclude Festival Exclude Gardens Exclude Laboratory Exclude Mine Exclude Moneylender Exclude Workshop
Name | Expansion | Type | Cost | Text |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Vassal | Base | Action | 3 | +2 Coins Discard the top card of your deck. If it's an Action card, you may play it. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Harbinger Replace Library Replace Militia Replace Moat Replace Poacher Replace Sentry Replace Smithy Replace Throne Room Replace Vassal Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Harbinger Exclude Library Exclude Militia Exclude Moat Exclude Poacher Exclude Sentry Exclude Smithy Exclude Throne Room Exclude Vassal Exclude Witch