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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Bureaucrat Replace Cellar Replace Festival Replace Gardens Replace Laboratory Replace Market Replace Militia Replace Moneylender Replace Poacher Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bureaucrat Exclude Cellar Exclude Festival Exclude Gardens Exclude Laboratory Exclude Market Exclude Militia Exclude Moneylender Exclude Poacher Exclude Witch
Name | Expansion | Type | Cost | Text |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Vassal | Base | Action | 3 | +2 Coins Discard the top card of your deck. If it's an Action card, you may play it. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Council Room Replace Library Replace Mine Replace Remodel Replace Sentry Replace Smithy Replace Throne Room Replace Vassal Replace Village Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Council Room Exclude Library Exclude Mine Exclude Remodel Exclude Sentry Exclude Smithy Exclude Throne Room Exclude Vassal Exclude Village Exclude Workshop