Dominion Multi-Game Picker - Game Display

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Cards sorted by   Errata effects

Base: Chapel, Gardens, Laboratory, Library, Merchant, Militia, Moneylender, Poacher, Smithy, Workshop

Chapel Gardens Laboratory Library Merchant Militia Moneylender Poacher Smithy Workshop

Name Expansion Type Cost Text
Chapel Base Action 2 Trash up to 4 cards from your hand.
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Laboratory Base Action 5 +2 Cards
+1 Action
Library Base Action 5 Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards.
Merchant Base Action 3 +1 Card
+1 Action
The first time you play a Silver this turn, +1 Coin.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Poacher Base Action 4 +1 Card
+1 Action
+1 Coin
Discard a card per empty Supply pile.
Smithy Base Action 4 +3 Cards
Workshop Base Action 3 Gain a card costing up to 4 Coins.