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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Bandit Replace Chapel Replace Gardens Replace Library Replace Market Replace Militia Replace Moneylender Replace Poacher Replace Remodel Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bandit Exclude Chapel Exclude Gardens Exclude Library Exclude Market Exclude Militia Exclude Moneylender Exclude Poacher Exclude Remodel Exclude Workshop
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Merchant | Base | Action | 3 | +1 Card +1 Action The first time you play a Silver this turn, +1 Coin. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Artisan Replace Bureaucrat Replace Cellar Replace Council Room Replace Merchant Replace Mine Replace Smithy Replace Throne Room Replace Village Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bureaucrat Exclude Cellar Exclude Council Room Exclude Merchant Exclude Mine Exclude Smithy Exclude Throne Room Exclude Village Exclude Witch