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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Library | Base | Action | 5 | Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards. |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Bandit Replace Chapel Replace Gardens Replace Laboratory Replace Library Replace Militia Replace Moneylender Replace Smithy Replace Throne Room Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bandit Exclude Chapel Exclude Gardens Exclude Laboratory Exclude Library Exclude Militia Exclude Moneylender Exclude Smithy Exclude Throne Room Exclude Workshop
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Cellar | Base | Action | 2 | +1 Action Discard any number of cards. +1 Card per card discarded. |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Artisan Replace Bureaucrat Replace Cellar Replace Council Room Replace Festival Replace Market Replace Moat Replace Remodel Replace Sentry Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bureaucrat Exclude Cellar Exclude Council Room Exclude Festival Exclude Market Exclude Moat Exclude Remodel Exclude Sentry Exclude Witch