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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bandit | Base | Action - Attack | 5 | Gain a Gold. Each other player reveals the top 2 cards of their deck, trashes a revealed Treasure other than Copper, and discards the rest. |
Chapel | Base | Action | 2 | Trash up to 4 cards from your hand. |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Merchant | Base | Action | 3 | +1 Card +1 Action The first time you play a Silver this turn, +1 Coin. |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Workshop | Base | Action | 3 | Gain a card costing up to 4 Coins. |
Replace Bandit Replace Chapel Replace Council Room Replace Festival Replace Laboratory Replace Merchant Replace Militia Replace Mine Replace Moneylender Replace Workshop
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bandit Exclude Chapel Exclude Council Room Exclude Festival Exclude Laboratory Exclude Merchant Exclude Militia Exclude Mine Exclude Moneylender Exclude Workshop
Name | Expansion | Type | Cost | Text |
Artisan | Base | Action | 6 | Gain a card to your hand costing up to 5 Coins. Put a card from your hand onto your deck. |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Market | Base | Action | 5 | +1 Card +1 Action +1 Buy +1 Coin |
Poacher | Base | Action | 4 | +1 Card +1 Action +1 Coin Discard a card per empty Supply pile. |
Remodel | Base | Action | 4 | Trash a card from your hand. Gain a card costing up to 2 Coins more than it. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Vassal | Base | Action | 3 | +2 Coins Discard the top card of your deck. If it's an Action card, you may play it. |
Village | Base | Action | 3 | +1 Card +2 Actions |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Artisan Replace Bureaucrat Replace Market Replace Poacher Replace Remodel Replace Sentry Replace Smithy Replace Vassal Replace Village Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Artisan Exclude Bureaucrat Exclude Market Exclude Poacher Exclude Remodel Exclude Sentry Exclude Smithy Exclude Vassal Exclude Village Exclude Witch