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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moat | Base | Action - Reaction | 2 | +2 Cards When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Sentry | Base | Action | 5 | +1 Card +1 Action Look at the top 2 cards of your deck. Trash and/or discard any number of them. Put the rest back on top in any order. |
Smithy | Base | Action | 4 | +3 Cards |
Throne Room | Base | Action | 4 | You may play an Action card from your hand twice. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Festival Replace Gardens Replace Laboratory Replace Mine Replace Moat Replace Moneylender Replace Sentry Replace Smithy Replace Throne Room Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Festival Exclude Gardens Exclude Laboratory Exclude Mine Exclude Moat Exclude Moneylender Exclude Sentry Exclude Smithy Exclude Throne Room Exclude Witch