Dominion Multi-Game Picker - Game Display

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Cards sorted by

Base: Festival, Laboratory, Library, Militia, Moat, Moneylender, Remodel, Thief, Throne Room, Woodcutter.

Festival Laboratory Library Militia Moat Moneylender Remodel Thief Throne Room Woodcutter

Name Expansion Type Cost Text
Festival Base Action 5 +2 Actions
+1 Buy
+2 Coins
Laboratory Base Action 5 +2 Cards
+1 Action
Library Base Action 5 Draw until you have 7 cards in hand, skipping any Action cards you choose to; set those aside, discarding them afterwards.
Militia Base Action - Attack 4 +2 Coins
Each other player discards down to 3 cards in hand.
Moat Base Action - Reaction 2 +2 Cards
When another player plays an Attack card, you may first reveal this from your hand, to be unaffected by it.
Moneylender Base Action 4 You may trash a Copper from your hand for +3 Coins.
Remodel Base Action 4 Trash a card from your hand. Gain a card costing up to 2 Coins more than it.
Thief Base Action - Attack 4 Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that you choose. You may gain any or all of these trashed cards. They discard the other revealed cards.
Throne Room Base Action 4 You may play an Action card from your hand twice.
Woodcutter Base Action 3 +1 Buy
+2 Coins
Base: Artisan, Bureaucrat, Chapel, Council Room, Gardens, Market, Smithy, Vassal, Village, Workshop.

Artisan Bureaucrat Chapel Council Room Gardens Market Smithy Vassal Village Workshop

Name Expansion Type Cost Text
Artisan Base Action 6 Gain a card to your hand costing up to 5 Coins.
Put a card from your hand onto your deck.
Bureaucrat Base Action - Attack 4 Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards).
Chapel Base Action 2 Trash up to 4 cards from your hand.
Council Room Base Action 5 +4 Cards
+1 Buy
Each other player draws a card.
Gardens Base Victory 4 Worth 1 Victory Point for every 10 cards you have (rounded down).
Market Base Action 5 +1 Card
+1 Action
+1 Buy
+1 Coin
Smithy Base Action 4 +3 Cards
Vassal Base Action 3 +2 Coins
Discard the top card of your deck. If it's an Action card, you may play it.
Village Base Action 3 +1 Card
+2 Actions
Workshop Base Action 3 Gain a card costing up to 4 Coins.