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Cards sorted by Errata effects
Name | Expansion | Type | Cost | Text |
Bureaucrat | Base | Action - Attack | 4 | Gain a Silver onto your deck. Each other player reveals a Victory card from their hand and puts it onto their deck (or reveals a hand with no Victory cards). |
Council Room | Base | Action | 5 | +4 Cards +1 Buy Each other player draws a card. |
Festival | Base | Action | 5 | +2 Actions +1 Buy +2 Coins |
Gardens | Base | Victory | 4 | Worth 1 Victory Point for every 10 cards you have (rounded down). |
Harbinger | Base | Action | 3 | +1 Card +1 Action Look through your discard pile. You may put a card from it onto your deck. |
Laboratory | Base | Action | 5 | +2 Cards +1 Action |
Militia | Base | Action - Attack | 4 | +2 Coins Each other player discards down to 3 cards in hand. |
Mine | Base | Action | 5 | You may trash a Treasure from your hand. Gain a Treasure to your hand costing up to 3 Coins more than it. |
Moneylender | Base | Action | 4 | You may trash a Copper from your hand for +3 Coins. |
Witch | Base | Action - Attack | 5 | +2 Cards Each other player gains a Curse. |
Replace Bureaucrat Replace Council Room Replace Festival Replace Gardens Replace Harbinger Replace Laboratory Replace Militia Replace Mine Replace Moneylender Replace Witch
Each of the following buttons replaces the card in this game and updates your preferences to exclude it from future games.
Exclude Bureaucrat Exclude Council Room Exclude Festival Exclude Gardens Exclude Harbinger Exclude Laboratory Exclude Militia Exclude Mine Exclude Moneylender Exclude Witch